Scalavator is the unofficial Scala game. It is a cross-platform, open-source, arcade game where you must jump from platform to platform to reach higher and higher (scores).
Scalavator is inspired by the classic Doodle Jump, but its mecanisms have been adapted to be enjoyable to play in non-mobile platforms such as the web or the desktop. It kept the simplicity of the controls in order to be fully playable on mobile as well.
Scalavator was started as a way to demonstrate how to use the Scala Game Library (SGL), a cross-platform game engine for the Scala programming language. It is fully open source and its code is available on GitHub. The goal was to show a small, but complete game implemented with SGL and taking advantage of the cross-platform features of the library.
Scalavator was officially released on January 7, 2018, and is available online as an HTML5 game. It is also available on Android. I plan to release a Desktop version for Windows, Mac, and Linux relatively soon. Further away is the plan to make a port to iOS.